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Firewatch game
Firewatch game








Henry can find crossword puzzle books in her tower.

  • Crossword Puzzle: Solving crossword puzzles is what Delilah does in her spare time (besides drinking).
  • firewatch game

    He made special precautions to monitor Henry and Delilah and went to a great deal to scare them.

    firewatch game

  • Crazy-Prepared: Ned seems to have been this.
  • This bites her in the ass hard when she angrily and impulsively suggests burning down the observation camp, which gets recorded and used as blackmail material when the place actually does catch fire. Whenever people cross her and Henry, she's the first to suggest getting even in ways that could be considered petty and definitely aren't strictly legal.
  • Cowboy Cop: For the senior ranger in the area, Delilah plays pretty loose with the park service's rules and regulations.
  • However, the fake conspiracy also doubled as a real conspiracy to stop them from snooping around the cave. Ned hears Delilah and Henry become paranoid about his observing them, so he creates a fake conspiracy.
  • The Conspiracy: Invoked and Played Straight.
  • Go ahead, kill my family! It'll only make me stronger!
  • Collateral Angst: Parodied with the "Black Band" comic Brian left in his hideout, about a superhero whose powers come from the fact that everyone he loves keeps getting killed.
  • Cluster F-Bomb: Delilah sometimes drops these.
  • Later on, we see that Brian's body is missing a shoe.
  • Chekhov's Gun: More attentive players will notice a shoe in the rocks above the cave.
  • The end credits show all the pictures the player took with the camera.
  • When Henry first discovers Brian's abandoned backpack, he accidently blinds himself with the disposable camera.
  • The sign is hanging in her lookout tower when Henry arrives at the end of the game. She will then argue that it would look great in a den-and hastily corrects her wording to "anywhere".
  • If Henry asks about Pork Pond, Delilah will mention that people stole the sign a lot, so the Forest Service eventually stopped bothering to replace it.
  • Brain Bleach: Henry grows very uncomfortable when he realises the people setting off the fireworks are a pair of teenage girls skinny dipping in the lake.
  • He never encounters it, and it turns out he has better things to worry about anyway.
  • Bears Are Bad News: A "problem bear" is alluded to on several occasions, Henry thinks it's probably more than a problem.
  • Possibly Invoked, as getting a new radio does nothing to prevent their conversations from being intercepted. Of course, radio communication can be encrypted, but this requires special devices forest rangers are not equipped with. It is even perfectly possible to find the frequency by chance. Anyone knowing adequate frequency can easily tune in and listen to conversation in a certain radius. But as they are using simple radios, no tapping is necessary.

    #Firewatch game license#

  • Artistic License – Physics: Henry and Delilah speak about wiretapping their communication devices.
  • The final days also involve what has to be the most relaxed forest fire in video game history (although this is because the fire isn't close enough to be an immediate threat, and all the characters know that they'll be long gone by the time it arrives.) Henry never even confronts the actual culprit, Ned Goodwin, who exits stage left after leaving a tape recording giving a half-hearted apology to him. The major drama the entire plot seems to be building up towards ultimately turns out to be nothing more than a Red Herring, seemingly making a point about how bored and lonely people turn mundane events into giant conspiracy theories.
  • An Aesop: Running away from your problems isn't a solution.
  • Alone with the Psycho: Or rather, alone with the Troll-ish boss with the sometimes abrassive sense of humor and a somewhat unprofessional attitude.
  • firewatch game

    It's a bit of a plot point, given how solitary and non-intensive the job is. The Alleged Boss: Delilah, who spends most of her time bantering with Henry instead of giving him instructions.Also, the two teens encountered at the beginning of the game manage to consume a truly epic amount of beer between them, going through several cases and leaving trails of discarded cans wherever they've been. It most likely has to do with being completely isolated in the middle of nowhere for an extremely long period of time. In fact, most of the rangers up in Shoshone N.P. The Alcoholic: Henry tends to drink a bit.

    firewatch game

  • Henry's nicknames for Julia and Delilah are "Jules" and "D", respectively.
  • She claims that she chose it because it rhymes with "thanks", Henry points out that it doesn’t.
  • For some reason, Delilah calls Henry "Hank".







  • Firewatch game